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Cid (WOFF) cannot be broken.
{Dull}, put Cid (WOFF) into the Break Zone: Choose 1 Monster of cost 2 or less in your Break Zone. Play it onto the field. You can only use this ability during your turn.
{Dull}, put Cid (WOFF) into the Break Zone: Choose 1 Monster of cost 2 or less in your Break Zone. Play it onto the field. You can only use this ability during your turn.
- Choosing a selection results in a full page refresh.
- Press the space key then arrow keys to make a selection.