When Lenna enters the field, choose 1 Water Forward of cost 2 or less in your Break Zone. Play it onto the field.
Arise{Special}{Water}{Water}{Water}{Water}{Dull}: Choose 1 Forward other than Light or Dark in your Break Zone. Play it onto the field. You can only use this ability during your turn.
Arise{Special}{Water}{Water}{Water}{Water}{Dull}: Choose 1 Forward other than Light or Dark in your Break Zone. Play it onto the field. You can only use this ability during your turn.
- Choosing a selection results in a full page refresh.
- Press the space key then arrow keys to make a selection.