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Ghido cannot attack or block.
At the end of each of your turns, place 1 Knowledge Counter on Ghido. If a Character you controlled has been put from the field into the Break Zone this turn, place 3 Knowledge Counters on Ghido instead.
Remove 3 Knowledge Counters from Ghido: Draw 2 cards.
At the end of each of your turns, place 1 Knowledge Counter on Ghido. If a Character you controlled has been put from the field into the Break Zone this turn, place 3 Knowledge Counters on Ghido instead.
Remove 3 Knowledge Counters from Ghido: Draw 2 cards.
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