
We have 19 in stock.
{Earth}{1}{Dull}, put Dark Knight into the Break Zone: Choose 1 Forward. Until the end of the turn, it gains +1000 power for each point of damage you have received.
{Earth}{1}{Dull}, put Dark Knight into the Break Zone: Choose 1 Forward. Until the end of the turn, it gains +1000 power for each point of damage you have received.