We have 11 in stock.
When Krile enters the field, you may discard 1 Summon. When you do so, choose 1 Forward. Deal it 8000 damage.
, put Krile into the Break Zone: Choose 1 Summon in your Break Zone. Add it to your hand.
, put Krile into the Break Zone: Choose 1 Summon in your Break Zone. Add it to your hand.
- Choosing a selection results in a full page refresh.
- Press the space key then arrow keys to make a selection.