We have 9 in stock.
During each turn, when Colkhab is chosen by your opponent's Summon or ability for the first time in that turn, each player puts the top card of their deck into the Break Zone. If both cards are of the same card type, cancel its effect.
Damage 3 -- Colkhab gains +1000 power.
Damage 3 -- Colkhab gains +1000 power.
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