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: Return Yuke to its owner's hand. You can only use this ability during your turn.
Damage 5 -- When Yuke enters the field, you may put Yuke into the Break Zone. When you do so, choose 1 Forward of cost 5 or less. Break it.
Damage 5 -- When Yuke enters the field, you may put Yuke into the Break Zone. When you do so, choose 1 Forward of cost 5 or less. Break it.
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