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When Seymour enters the field, choose 1 Forward opponent controls. If you have 3 or more Summons in your Break Zone, break it.
, remove 6 Summons in the Break Zone from the game: Seymour deals your opponent 1 point of damage.
, remove 6 Summons in the Break Zone from the game: Seymour deals your opponent 1 point of damage.
- Choosing a selection results in a full page refresh.
- Press the space key then arrow keys to make a selection.