[Start of Your Main Phase] By trashing 1 level 5 card with [Cyborg] in its traits in your hand, gain 1 memory and <Draw 1>.
[Opponent's Turn] When an opponent's Digimon attacks a player, by suspending this Tamer, switch the target of attack to 1 of your level 6 Digimon with [Machine] in its traits.
[Security] Play this card without paying its memory cost.
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